Five commandments for
effective interactive story-telling

‘Interactive news’ teams

Source: Rich Gordon, Knight Lab, Northwestern University

What we do: ‘News applications’

“a large web-based interactive database that tells a journalistic story using software instead of words and pictures.”

— Scott Klein, ProPublica

Many types of ‘news app’

Educating newsroom ‘data civilians’

  • When (and when not) to use interactive storytelling.
  • Characteristics of good (and bad) interactive stories.
  • Objective rules to build confidence in a new team.

The five commandments

When producing interactive stories, thou shalt:

  1. Tell a story.
  2. Use interactivity only where unavoidable.
  3. Create a product of lasting value.
  4. Use data integral to reporting the story.
  5. Involve data specialists from the outset.

1. Tell a story

An interactive news application must meet a clearly-stated user need and explain a topic with a narrative structure, not just display data for the reader to explore.

Shneiderman’s mantra

“Overview first, zoom and filter, then details-on-demand”

Source: Ben Shneiderman, “The Eyes Have It: A Task by Data Type Taxonomy for Information Visualizations”. Proceedings of the IEEE Symposium on Visual Languages, 336-343, 1996.

Explanatory and exploratory

Source: Financial Times

Election example

Source: FT: Election results explained | Video

Macro and micro

Source: Financial Times

Election example

FT: UK general election results

The ‘Martini-glass’ narrative

Highlight the important views before handing over control.

Source: Edward Segel and Jeffrey Heer, “Narrative Visualization: Telling Stories with Data”

Highlighting personal relevancy

Very effective ‘micro’ view is personalisation.

How fast is the London Fire Brigade (near you)

National vs local election results

Source: Financial Times: UK general election results

Here is the news about You

How much is my personal data worth?

Microscopes or mirrors?

Chad Skelton, Vancouver Sun

Quizzes work

Source: “How Y’all, Youse and You Guys TalkNew York Times, December 21, 2013

Games & reader role-playing

Source: Financial Times

2. Avoid gratuitous interactivity

Interactivity shifts cognitive burden onto the reader, so:

  • Should not be an end in itself.
  • Should not be used as a signifier of importance.
  • Use static graphics wherever they are possible
  • Avoid ‘advent calendars’ or ‘spot-the-football’ interfaces.

Dynamic, but minimally interactive

Source: FT: General Election projections

3. Use data integral to the story

  • Analysis of the data being displayed should have played a substantive role in reporting the story.
  • It must not consist primarily of data selected after the fact to illustrate a conclusion reached by other reporting techniques.

‘Precision journalism’

“I sort of see data journalism ... as social science done on deadline.

“We’re using the tools that social scientists have used for years ... [and] applying those tools to journalism problems and using it to help us tell stories with more authority.”

— Steve Doig in “‘Social science done on deadline’: Research chat with ASU’s Steve Doig on data journalism,” Journalists’ Resource, Shorenstein Center, Harvard Kennedy School of Government

Reporting using data

Financial Times

‘Foundation, not facade’

“Using data to add depth, colour or context to a story is one thing, but creating a story ex nihilo is where the real value lies ...

“Statistical journalism offers a ... way [to be] first, right and leaving rivals scrambling to report on your story.”

— John Burn-Murdoch in Data Journalism: Mapping the Future

Exclusive analysis

Financial Times: Hanergy: The 10-minute trade

“You can’t reblog Snowfall”.

Felix Salmon

4. Build something of lasting value

Introduce functionality or tell an ongoing story that can attract readers for longer than any one news item, ideally indefinitely.

Focus on themes, not one-off releases

Source: FT: Win, Lose or Hold?

Focus on themes, not one-off releases

Source: FT: UK coalition calculator

Content as structured data

FT: Business Books of the Decade

Continuous dynamic updates

Source: Financial Times

5. Involve specialists from the start

The ‘deli counter’ graphics team no longer works:

“This work is too expensive, in terms of time and resources, to follow the old print graphics desk model.

“Journalist-developers must be woven into the assigning side of the newsroom and involved in stories from the very beginning, not sitting around waiting to pretty things up at the last minute.”

— Tom Meagher, “Things I never learned at newspapers about making news on the internet”

Reporting for granularity

Print space constraints don’t apply, so obtain the most granular data possible.

Benefits:

  • Depth: not just “top lines”
  • Independence: Less reliance on expert sources
  • More interactivity options

The five commandments

When producing interactive stories, thou shalt:

  1. Tell a story.
  2. Use interactivity only where unavoidable.
  3. Create a product of lasting value.
  4. Use data analysis integral to the reporting.
  5. Involve data specialists from the outset.